In case you were wondering what I'm currently working on, it's a minimalist puzzle game based around falling snow. As the snow falls you have to guide it into where you can collect it, naturally with obstacles each level to navigate. The snow can also change colour and you may need to collect an amount of different coloured snows to complete the level/
The basics of the game and a level editor (which isn't the most user-friendly I guess, it's fine for me but not 100% sure I will release it to the general public) so will hopefully soon release a free 10 level demo, with the full game being 100 levels at a low price.
The screenshots below are from an alpha build that's pretty close to the final game engine, but ignore level numbers etc, they are almost definitely going to change (obviously I want to easier levels first and slowly add in the colour element).
More news soon...